A former star of the VH1 reality show “Mob Wives,” Karen Gravano claims that Rockstar used her image and life story in Grand Theft Auto 5 without her permission. She is so tore up about it, she wants $40 million dollars in compensation and punitive damages.
The character she is referring to is Antonia Bottino, a character you meeting during a random encounter mission called “Burial.” You find her about to be buried alive when she reveals that she is the daughter of retired Gambetti crime family boss Sammy Bottino, who entered witness protection after quitting his gangster ways as part of a plea bargain.
Gravano’s real life story is very similar, as her father was part of the Gambino crime family, Sammy Gravano who also entered witness protection after a plea deal. According to papers filed in the Manhattan Supreme Court, “Notwithstanding the fact that plaintiff has the utmost respect for the writers and creators of Grand Theft Auto V video game…her story is unique and is hers to tell,” according to papers filed in the Manhattan Supreme Court.
She plans to tell that story with a new book deal, something she alleges Rockstar could have licensed, “with relative ease, which may have [averted] this action.”
I’m going to come out and say it: I never played Max Payne before. I have never even seen the movie. So when Rockstar Games announced they were making Max Payne 3 I did not think much of it.
Fast forward to the present and the hype over the game is too much for me to NOT pay attention. I am intrigued by the “Bullet Time” mechanic and their progressive multiplayer strategy. So I pop the game into my Xbox 360 and start it up.
Right from the start the game looks like classic Rockstar. (yes, that’s a good thing) I am immediately immersed into a rich narrative involving Max, a former cop who is in Brazil doing private security work. I’ll admit the long cutscene sometimes feel like they slow down the pace of the game, but the writing and the cleverly disguised loading screens are worth it.
The action is mostly 3rd person shooting with a standard cover system. I recommend turning on individual reticules for each weapon as it certainly helped me with aiming. There is also a soft or hard lock aiming system for enemies, or you can free aim. I am currently using hard lock but I’ve been told the free aim is more challenge, and fun.
Max Payne 3 is hard. You will die A LOT. The beauty of the combat, though, is being able to find a rhythm between using the cover system, moving through space, and knowing when to activate bullet time to slow down the action and score crucial kills.
Since intitaling starting this blog post, I am now onto Disc 2 and really enjoying the game. The narrative keeps you intrigued while also keeping a nice pacing to the game. There are a variety of colorful locations, and Max’s one-liners are superbly written. Though the story-line may be a bit too “noir” for some people used to the previous installments in the series, I think the dark tone works perfectly.
Bottom Line: Give this game a try!