Tag Archives: Connor

Assassin’s Creed panel at San Diego Comic-Con

In case you missed my constant tweets about this news, yesterday I hosted my first panel at San Diego Comic-Con! I’ve hosted panels and moderated before, but nothing can prepare you for the excitement that is working on a huge SDCC panel.

I was incredibly honored to be invited by Ubisoft to moderate their Assassin’s Creed III panel with Creative Director Alex Hutchinson. He, along with Gabriel Parent, demoed the “Boston” scene, previously shown behind-closed-doors at E3, for the first time to the public.

He spoke extensively about the development process for the game, what it means to have the time period set during the American Revolution, and what gameplay elements we can expect to see. He took questions from the audience, and spoke briefly about the upcoming PlayStation Vita game Assassin’s Creed Liberation. We also gave away 5 extremely limited edition ACIII posters signed by famed artists Alex Ross! Working with the Ubisoft team was fantastic and I hope to work with them again in the future!