In this special edition of GND Weekly I play EA’s upcoming prequel Mirror’s Edge: Catalyst. I spoke with Audio Director of Mirror’s Edge Catalyst James Slavin to talk about the sounds of Mirror Edge, gameplay mechanics, and more.
Mirror’s Edge: Catalyst launches May 24th for PC, Xbox One, and Playstation 4. Game on!
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I had the amazing opportunity to go on a behind-the-scenes tour of long time independent games development studio Insomniac Games. Ted Price gave me and GameStop TV the run of the place and I got to talk to all kinds of cool people and check in with the production staff on their upcoming game “Song of the Deep.”
Learn more about the game here!
I had the opportunity to play the new 2.5D stealth game from Ubisoft called Assassin’s Creed Chronicles: China. It is a breathe of fresh air and provides a challenging and different style of game play for the franchise.
It is a pack-in with the Assassin’s Creed Unity Season Pass or you can get it as a digital download for $9.99 on Xbox One, PS4, or PC starting April 21st.
I got to check out the new content coming in the Hunting Season Pass for 2K Games and Turtle Rock Studios 4v1 shooter “Evolve.” Find out about the four new hunters and giant new monster Behemoth:
With over 100 indie games at PAX East 2015 it was impossible to see them all, but I saw lots of them! Here are details on some of my favorites:
You could say I embarrassed myself in public at the 2015 Game Developer’s Conference, but I also got to try some really cool, experimental games.
One of PlayStation’s tent pole first-party games for 2015 is “The Order: 1886” from Ready at Dawn. Does the new IP bring the goods or does it fall flat? Find out in my discussion with Daniel Bloodworth:
Learn more about the weapons, settings, and characters of the mysterious Knights in this preview of The Order: 1886.
At a special preview event, I got the chance to talk with Chris Ashton, Co-Founder and Design Director for Turtle Rock Studios. We spoke about the 4 new Hunters introduced and how the first revealed monster, Goliath, has evolved….see what I did there?
I got the chance to play Driveclub on PS4 and then sat down with Paul Rustchysky of Evolution Studios to talk about the game: